Like a video game on pause, Perry Burns’s Over Kandahar, named after the Afghan city, captures a computerized battle. Helicopters fly directly toward the viewer, and from the smoke in the left-hand side, it’s clear that there is destruction ahead. Below the bright blue skies surrounding these bombers is a series of colored and grayscale streaks followed by op-art bulls-eyes. Burns challenges the complacency of playing a video game with the reality of the death and destruction of war.
